Our travelers started their adventure locating the perpetrators of the Great Library fire in Rune and discovering that the fire masked the stealing of one of the Books of Power. It turns out that these books were written by the gods when they were human, and were sources of great power. Our heroes informed their patron Lady Runeé of these developments and she had them seek out the other books, but before they could embark on their quest she had the players take care of a problem in Perrinet.
Perrinet was in southern Avigny and was known for the wizard school located there. Our heroes found that the two main families were having a feud. House Deshayne thought that House Caladan had created a blight to destroy their vineyards. After some investigations, our heroes found out that the blight was emanating from the nearby college. Inside the college, the heroes found evidence of a battle and the ensuing slaughter. A trio of students had used a mysterious potion to overpower the wizard and sorcerer instructors at the school. After clearing the school, our heroes made their way to Laran Malbrar, the leader of the trio. They overheard a conversation between Laran and a person known as Lord Janus.
It turns out that Laran had been contacted by a group of individuals known as The Circle, and that Lord Janus was his high-level contact to the organization. The Circle had given Laran the power to take over the school, but to what ends nobody knows. As Lord Janus was leaving he instructed Laran to use a new potion that been made to destroy our heroes. As Laran ingested this potion, he began to mutate growing larger and his skin becoming dark violet. After a hard fought battle, our heroes defeated Laran.
Waiting outside for them was a man drinking tea with a hand made out of obsidian. Flanking him was an elf dressed in black leathers and another elf that was dressed in fine robes but had shoulders encrusted with ice. He told them that he was called the Kingmaker and that he had sent Drugar Hammersworn to Souteyrous to found a guild with the plundered coffers from the wizard school. He told our players to join Drugar and to aid the guild in fighting the Circle.
Upon arrival into Souteyrous, our heroes established their guild house calling themselves, “Bleak House.” They selected a powerful wizard Castia Ashweaver to run the day to day inner workings of the guild and she elected to establish the guild as a policing force of mercenaries while also being a spy and information network to gather more details about the Circle. While in Souteyrous, the group was told that there was trouble in the druid land of Inverness. They set out and were met at the docks by Himault, a ranger that protected the druids. Himault took them to see the Archdruid who was in the middle of the festivities, as this was the druid’s midsummer festival.
The Archdruid told them that many people had been going missing since the start of the festival, two weeks ago. As the heroes set out to find the missing people, the Archdruid’s son warned the players of a dangerous witch inhabiting the woods. Searching through the forest, the heroes were attacked by werewolves and found a druid’s grove under attack by a crawling purple miasma. They made their way into the grove and found that a spirit of the forest dwelled there calling herself the ‘witch of the western woods’. The miasma was to destroy her or keep her busy while there was an attack on Adare, she beset the players to aid the ancient tree. As she was describing this, she let mention that Adare was the spirit of the forest that protected a Book of Power.
Allowing our heroes to escape, the Witch did battle with the miasma and our heroes made it to the tree. Himault was there making preparations for a battle, but scouts informed him that they were massively outnumbered by the Bleeding Ear Clan. He said he could give the players some time to safeguard the Book. As they made their way into the bowels of the tree, they found a mixture of technology and nature working in balance with one another. In doing so, they accidentally set off the security system that controlled the tree.
Defeating the traps and security measures our heroes made it to the center of the tree and found that this was actually an ancient library for the Tuatha de Danaan (the pantheon of gods) while they were still human. They secured the Book of Power and made their way out, to be waylaid by Lord Janus. He took the Book and Thava’s sword, which was found out to be an ancient First Men sword known as Fragarach. Lord Janus changed visibly, responding to the power in the sword and the Book he had in his possession.
After dealing with the men Lord Janus sent to destroy them, they finally made it out of the tree and saw that the Bleeding Ears had destroyed the fortifications and retreated. The Archdruid Stumpy, had left instructions that Dogman shared with the group: he had left to recover his wounds at Moonholdt. With that the group headed back to Souteyrous. Castia had captured a wizard from the Circle and was in the dungeons. He told the group that his master had captured the god of magic, Math Mathowny. Castia also gave D’shino and Tam Lin sending stones that were bound to Castia. [1 use/day Sending Spell to Castia]. Castia had also discovered that the source of this magical energy that was creating the miasma was coming from underneath the ocean between Inverness and Verovka.
After resting up, Lady Runeé charters an airship to transport our players back to Rune. Once there, the group updated her on what transpired and explained what they knew about the Kingmaker. She tells them to continue the investigations and that she had them summoned because she wants the Guild’s best to protect a ball being held in Rune. This ball holds all of leaders from around the world, except Marg and Inverness, and it was supposed to be the ending celebrations for trade delegations.
[If you’d like a bit more in depth summary of events from Rune, please go to the adventure log for September 10th, on Obsidian Portal (Campaign name: Children in the Shadows). I will be condensing the events here.]
● Craaig finds dead clerics in Math Mathowny’s temple. Has vision of a huge dead giant under the sea and thousands of Drow living there. Feels Math Mathowny’s presence there.
● Erzebet finds out the name of the assassin under the Kingmaker’s employ: Victoria. Victoria teaches Erzebet in disguise and assassination.
● Demondred is attacked in the Temple of Belenus and a junior cleric by the name of Jaundar helps him out.
● D’shino finds out that the ley lines of the world are being distorted, with them flowing into the place that the group found out from Castia was important to the Circle.
● Craaig gets chewed out trying to take over a temple, meets Lord Sidall and befriends him.
● Demondred meets a dwarven cleric named Shiahan and he is given a piece of paper with dwarven writing on it. He goes to see Mella about it. Sensing evil in the house Demondred finds a secret passage that implicates Mella’s father with working for the Circle and implicates Lord Jaryhm too.
● Erzebet infiltrates the Galt trade delegation and finds out that the Sasashi cartel are selling weapons to Marg and that Lady Sasashi is under some form of mind control from Lord Jaryhm.
● Sue sleeps with Marlowe’s wife. Marlowe an ex-paladin convinces Sue that if he wants to wield his old sword, he would have to become a true hero.
● The group finds out that the Kingmaker’s wizard apprentice is named Kel Vaeril.
● Demondred summons the Morrigan (God of War) and Shiahan turns out to be Diancecht (God of Healing). He is given the Sengekai Blade and told to harvest 10 souls as payment. She tells them that the leader of the Circle is named Vorenus.
The night of the ball Erzebet is contacted to act as one of the Circle’s assassins that are going to attack, but to aid our heroes and kill the council of Rune. Our heroes save the delegations when the ball is attacked, but the Circle opens a portal to the Fomori plane and with the help of the players, Lady Runeé banishes the Fomor and seals the portal. She then cast flight on all of them and told the heroes to save as many airships as possible. Demondred took off after the assassin, which was really Erzebet, before Lady Runeé could stop him.
After saving a few airships from Drow saboteurs, our heroes helped a sole paladin Jaundar save some orphans. He and the players were rescued by Marlowe captaining the Dragonfly, a prototype airship. Once outrunning Demondred, Erzebet met back up with Demondred, now out of disguise, and found our players on board the Dragonfly. A massive portal opened up and the largest airship in the fleet, the Dauntless was making its way towards it. Lord Janus came out of the portal along with hundreds of orcs riding flying bats and chimeras. Lady Runeé did battle with Janus but was struck down; Marlowe swept under and caught her due to his armor, made the flying ore known as Zurite.
Lady Runeé knew that if the Zurite powering the ship passed through the portal to the Fomori plane it would cause a massive explosion that would make the Desolation Explosion look like a firecracker. The group then went aboard the Dauntless fighting gray and mottled orcs and drow forces. The heroes disconnected the power core and the airship sank below the portal. Lord Janus retreated with his orc army back through the closing portal.
After all the delegations were safe Lady Runeé told the players that the council’s souls could not be raised, they were stuck in the Fomori plane. The group knew this was the Kingmaker’s plan all along, as he had left them a note detailing this and to continue to aid Lady Runeé after his absence. He said he was going to stave off the darkness for as long as he could. Lady Runeé gathered the nations and together they declared war on Marg and Runeé gave the southern mountains in Avigny to the refugee dwarves of Verovka as long as they mine them and forge weapons for the war effort.
After all the talking was over, Runeé told the players that she’d felt energy like that before, from the Fomori plane. Long ago Runeé and Marlowe adventured together and they were on the trail of a rogue elf wizard known as Vorenus. They fought through his army of the undead and found him opening a portal to this Fomori dimension. A cleric by the name of Bron, took Marlowe’s Zurite holy symbol and ran into the portal. Runeé was just able to get up a shield in time to protect her teammates. The Aftermath of the explosion was known as the Desolation.